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Showing posts from February, 2022

Logo Pre-Work

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                                                                                      GAMER CURIOUS COMPASSION AMBITIOUS FRIENDLY

Canvas Project

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  CREATED WITH CODE REFERENCE PHOTO This artwork is made of my own original design. I call her "Demon Girl." I made her using Adobe Dreamweaver. It is made entirely of code using quadratic curves, bezier curves, lines, and ellipses. Learning code was actually very enjoyable to me. It taught me to be very mindful of how to stack layers. <!doctype html> <html> <head> <meta charset="UTF-8"> <title> DEMON GIRL </title> <!-- import external .js scripts here --> <!-- <script type="text/javascript" src="#" ></script> --> <!-- modify CSS properties here --> <style type="text/css"> body,td,th { font-family: Monaco, "Courier New", "monospace"; font-size: 14px; color: rgba(255,255,255,1); } body { background-color: rgba(0,0,0,1); } #container { position: relative; text-align: left; width: 95%; height: 800px; } #fmxCanvas { position: relative; background-col

Gumball

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    var bg = ctx . createRadialGradient ( mouseX , mouseY , 50 , 287 , 260 , 300 )     bg . addColorStop ( 0 , "purple" )     bg . addColorStop ( 0.2 , "cyan" )     bg . addColorStop ( 0.4 , "lime" )     bg . addColorStop ( 0.6 , "red" )     bg . addColorStop ( 0.8 , "yellow" )     bg . addColorStop ( 1 , "magenta" ) //background ctx . beginPath ();     ctx . rect ( 0 , 0 , canvas . width , canvas . height ) ctx . closePath (); ctx . fillStyle = bg ctx . fill (); //ears     //ear 1 ctx . beginPath ();     ctx . moveTo ( 357 , 44 );     ctx . bezierCurveTo ( 301 , 23 , 225 , 140 , 303 , 181 );     ctx . bezierCurveTo ( 398 , 184 , 410 , 63 , 357 , 44 ) ctx . closePath (); ctx . fillStyle = "rgba(91,193,207,1)" ctx . fill (); ctx . strokeStyle = "rgba(0,0,0,1)" ; ctx . lineWidth = 5 ; ctx . stroke ();         //ear 2 ctx . beginPath ();     ctx . moveTo ( 563 , 183 );     ctx . bezierCurveTo ( 524 , 118